Prinzători
Offline 157.85.92.76:29553 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, and #610 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 08:32 UTC17d ago | 0 | – | running | 0 |
| Mon 12 Oct, 02:01 UTC17d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Prinzători rank against other Rust servers?
By player hours over the last seven days, Prinzători places at #15,544, within the top 71% of ranked servers. It places #610 among servers of the quad kind.
How busy is Prinzători?
Prinzători is offline at this count; we last saw it 17 days 15 hours ago.
Tags
What do the server tags on Prinzători mean?
These are the tags Prinzători publishes, as read by the game's server browser: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp1 (Max players): You can join up to 1 slots; ts4 (Group limit): Teams can have no more than 4 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Prinzători?
On Rust Population, Prinzători is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Wipe schedule
What does wipe day look like on Prinzători?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Prinzători?
Its rhythm cannot be told yet: too few of Prinzători's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 17 days 16 hours ago the current world was made.
Map and rules
Which map does Prinzători run?
A procedural map of size 3,000 from seed 50000, generated by the game, is in use on Prinzători. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Prinzători?
Nothing in Prinzători's name says how gather works. 4 is the most a group can hold (quad). This server runs softcore, Facepunch's lighter mode, where some loot is kept. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Prinzători run?
On Linux, Prinzători runs Rust network protocol 2634 and build 167584. Your game needs the same protocol to join; Steam takes care of updating it.
Is Prinzători online, and how reliable is it?
Currently offline, Prinzători was last seen 17 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 12 October 2026.
Where is Prinzători located?
Nothing published by Prinzători states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 157.85.92.76:29553.
How to join
How do I join Prinzători?
To connect directly, open Rust's console with F1 and type client.connect 157.85.92.76:29553; or press Launch Rust on this page and Steam opens Rust and joins for you.