tlmm
Online 157.85.93.18:29815 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 18:05 UTC10d ago | 1 | – | running | 0 |
| Fri 2 Oct, 22:43 UTC26d ago | 1 | halved by day 11 | 15.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does tlmm rank against other Rust servers?
The last seven days of player hours place tlmm at #4,667, within the top 21% of all ranked servers.
How busy is tlmm?
Of its 75 slots, tlmm is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 05:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on tlmm mean?
What the game's server browser reads from tlmm is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): You can join up to 75 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include tlmm?
On Rust Population, tlmm is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on tlmm?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 11 when it did not hold.
What is the wipe schedule on tlmm?
Too few wipes are on record for tlmm to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 10 days 10 hours ago.
Map and rules
Which map does tlmm run?
tlmm uses a map the game generates, procedural, at size 3,000 with seed 50000. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on tlmm?
The name tells you nothing about gather rates: tlmm states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does tlmm run?
On Linux, tlmm runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does tlmm run smoothly?
The last 48 hours saw an average of 177 server fps, with 127 as the lowest. The entity count reached 50,167: buildings, deployables and all other objects. The highest memory usage was 4,990 MB. Players feel lag when fps is low and the entity count climbs.
Is tlmm online, and how reliable is it?
You will find tlmm online now. The uptime it reports suggests a restart roughly 6 days 1 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 2 October 2026.
Where is tlmm located?
Nothing published by tlmm states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 157.85.93.18:29815.
Getting in
How do I join tlmm?
To connect directly, open Rust's console with F1 and type client.connect 157.85.93.18:29815; or press Launch Rust on this page and Steam opens Rust and joins for you.