Rust PopulationField survey · Rust servers
Observing 82,123 players 11,826 servers 3,756 with someone on 273 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,835habitat unknownfirst seen 23 Oct 2026

DonkeyPunch

Online 157.85.93.213:28161 checked 14m ago

Measurements

Players now
0/ 120
0% full
7-day average
1
peak 2
Rank
#3,835
top 17%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does DonkeyPunch rank against other Rust servers?

By player hours over the last seven days, DonkeyPunch places at #3,835, within the top 17% of ranked servers.

How busy is DonkeyPunch?

Of its 120 slots, DonkeyPunch is using 0 right now. Seven days of counting give an average of 1 players and a peak of 2. The busiest hour in the last 48 was 16:00 UTC, when an average of 2 players were on.

Tags

What do the server tags on DonkeyPunch mean?

The game's server browser reads the tags DonkeyPunch publishes: gmrust (Game mode): The game mode is standard Rust survival; mp120 (Max players): 120 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include DonkeyPunch?

These Rust Population lists include DonkeyPunch: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.

Wipe notes

What is the wipe schedule on DonkeyPunch?

Too few wipes are on record for DonkeyPunch to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 6 days 7 hours ago, that is how long the current world has stood.

Settings

Which map does DonkeyPunch run?

DonkeyPunch uses a map the game generates, procedural, at size 3,800 with seed 50000. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on DonkeyPunch?

Nothing in DonkeyPunch's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does DonkeyPunch run?

The setup is Rust network protocol 2635 and build 168909 on Linux for DonkeyPunch. Your game needs the same protocol to join; Steam takes care of updating it.

Does DonkeyPunch run smoothly?

The last 48 hours saw an average of 99 server fps, with 73 as the lowest. The entity count reached 87,001: buildings, deployables and all other objects. The highest memory usage was 4,522 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is DonkeyPunch online, and how reliable is it?

You will find DonkeyPunch online now. About 3 days 1 hours ago, it restarted, according to its uptime. Over the last 5 full days, 119 of 120 hours were online, or 99%. The first sighting by Rust Population was on 23 October 2026.

Where is DonkeyPunch located?

A region is not published by DonkeyPunch. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 157.85.93.213:28161.

How to join

How do I join DonkeyPunch?

To connect directly, open Rust's console with F1 and type client.connect 157.85.93.213:28161; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp120
Max players 120 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.