Rust PopulationField survey · Rust servers
Observing 89,250 players 11,880 servers 4,029 with someone on 158 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,070habitat unknownfirst seen 5 Oct 2026

Don't touch my terry

Offline 157.85.93.221:28015 checked 1d ago

Measurements

Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#7,070
top 32%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123421:0000:0004:0007:0011:0014:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020021:0000:0004:0007:0011:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k5 Oct9 Oct14 Oct18 Oct23 Oct27 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctTue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 17:14 UTC11d ago 1 – running 0
Tue 6 Oct, 20:20 UTC20d ago 2 held half 9.9 days 2
Mon 5 Oct, 19:06 UTC22d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Don't touch my terry rank against other Rust servers?

The last seven days of player hours place Don't touch my terry at #7,070, within the top 32% of all ranked servers.

How busy is Don't touch my terry?

At this count Don't touch my terry is offline, with its last sighting 29 hours ago. We counted an average of 0 players in the past week, with 2 at the busiest.

Lists and tags

What do the server tags on Don't touch my terry mean?

What the game's server browser reads from Don't touch my terry is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Don't touch my terry?

On Rust Population, Don't touch my terry is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on Don't touch my terry?

The busiest point of its recent wipes averaged 2 players. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Don't touch my terry?

No next wipe can be predicted for Don't touch my terry, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 11 days 2 hours ago, that is how long the current world has stood.

Settings

Which map does Don't touch my terry run?

Don't touch my terry uses a map the game generates, procedural, at size 4,200 with seed 50000. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Don't touch my terry?

No gather rate appears in the name of Don't touch my terry. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Don't touch my terry run?

Rust network protocol 2635 and build 168909 on Linux is what Don't touch my terry uses. The protocol must match for you to join, and Steam updates it for you.

Does Don't touch my terry run smoothly?

The last 48 hours saw an average of 102 server fps, with 80 as the lowest. The entity count reached 104,786: buildings, deployables and all other objects. Up to 4,868 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is Don't touch my terry online, and how reliable is it?

Offline at the moment, Don't touch my terry was last seen 29 hours ago. The uptime it reports suggests a restart roughly 12 hours ago. It was up 87% of the time over the last 7 full days, 146 out of 168 hours. The first sighting by Rust Population was on 5 October 2026.

Where is Don't touch my terry located?

No region is published by Don't touch my terry. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 157.85.93.221:28015.

Getting in

How do I join Don't touch my terry?

Either enter client.connect 157.85.93.221:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.