[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS
Online 157.85.94.103:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers, and #381 of the quad servers (top 46%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 14:38 UTC, in 3h. Every 6 days 21 hours · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:06 UTC6d ago | 2 | – | running | 0 |
| Thu 15 Oct, 18:24 UTC13d ago | 3 | halved by day 2 | 7 days | 0 |
| Fri 9 Oct, 21:28 UTC19d ago | 3 | held half | 5.9 days | 0 |
| Sat 3 Oct, 00:56 UTC26d ago | 3 | halved by day 5 | 6.9 days | 0 |
| Thu 24 Sep, 05:28 UTC35d ago | 4 | halved by day 1 | 8.8 days | 0 |
| Fri 18 Sep, 03:38 UTC41d ago | 4 | halved by day 3 | 6.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS rank against other Rust servers?
The last seven days of player hours place [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS at #6,673, within the top 30% of all ranked servers. It places #381 among servers of the quad kind.
How busy is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
Of its 125 slots, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2. Look at the last 48 hours and 08:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS mean?
These are the tags [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): You can join up to 125 slots; ts4 (Group limit): You may team with up to 4 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS appears among the Rust Population lists that follow: 10x Rust servers: where the population is, Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.
Wipe schedule
What does wipe day look like on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
Across its recent wipes the busiest crowds averaged 3 players. Peak came 23 hours into the latest wipe. In 20% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 2.5.
What is the wipe schedule on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
Lately a wipe has come about every 6.9 days on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS. A wipe is due on Thursday 29 October at 14:38 UTC, the next one. Counted from 6 days 17 hours ago, that is how long the current world has stood. Its tags carry a wipe schedule of one wipe a week.
Settings
Which map does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS run?
The map on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is procedural, made by the game at size 3,500 from seed 1029781210. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS advertises a 10x gather rate in its title. The cap on groups is 4 players (quad). survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS run?
On Linux, [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS run smoothly?
The last 48 hours saw an average of 209 server fps, with 43 as the lowest. Entities peaked at 77,790, including buildings, deployables and everything else. Memory use peaked at 4,642 MB. What players experience as lag comes from low fps and a rising entity count.
Is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS online, and how reliable is it?
You will find [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS online now. About 22 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS located?
No region tag comes from [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS, but the name points to North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 157.85.94.103:28015.
How to join
How do I join [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?
Open the console with F1 in Rust and enter client.connect 157.85.94.103:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://starfireservers.tebex.io/.