Rust PopulationField survey · Rust servers
Observing 33,246 players 11,665 servers 2,811 with someone on 81 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,358habitat unknownfirst seen 29 Sep 2026

US West MegaSack

Offline 157.85.94.47:23334 checked 6d ago

moddedoxide

Measurements

Players now
0/ 75
0% full
7-day average
0
peak –
Rank
#15,358
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

20.6 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 05:57 UTC8d ago 0 – running 0
Tue 29 Sep, 16:18 UTC29d ago 1 halved by day 1 20.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does US West MegaSack rank against other Rust servers?

By player hours over the last seven days, US West MegaSack places at #15,358, within the top 69% of ranked servers.

How busy is US West MegaSack?

At this count US West MegaSack is offline, with its last sighting 6 days 11 hours ago. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on US West MegaSack mean?

The game's server browser reads the tags US West MegaSack publishes: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include US West MegaSack?

On Rust Population, US West MegaSack is filed under these lists: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What does wipe day look like on US West MegaSack?

Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on US West MegaSack?

Its rhythm cannot be told yet: too few of US West MegaSack's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 8 days 22 hours ago, that is how long the current world has stood.

Settings

Which map does US West MegaSack run?

The map on US West MegaSack is procedural, made by the game at size 1,500 from seed 50000. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on US West MegaSack?

The name tells you nothing about gather rates: US West MegaSack states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does US West MegaSack run?

On Linux, US West MegaSack runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.

Is US West MegaSack online, and how reliable is it?

We last saw US West MegaSack 6 days 11 hours ago, and it is offline now. It was up 10% of the time over the last 7 full days, 17 out of 168 hours. The first sighting by Rust Population was on 29 September 2026.

Where is US West MegaSack located?

The name of US West MegaSack points to North America, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 157.85.94.47:23334.

Getting in

How do I join US West MegaSack?

Open the console with F1 in Rust and enter client.connect 157.85.94.47:23334. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players 75 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.