HUB
Offline 157.85.95.91:23262 checked 40d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does HUB rank against other Rust servers?
The last seven days of player hours place HUB at #15,478, within the top 70% of all ranked servers.
How busy is HUB?
At this count HUB is offline, with its last sighting 40 days 6 hours ago.
Lists and tags
What do the server tags on HUB mean?
These are the tags HUB publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include HUB?
On Rust Population, HUB is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on HUB?
Its rhythm cannot be told yet: too few of HUB's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 48 days 12 hours ago, that is how long the current world has stood.
Map and rules
Which map does HUB run?
HUB uses a map the game generates, procedural, at size 3,500 with seed 1. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on HUB?
Nothing in HUB's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does HUB run?
The setup is Rust network protocol 2633 and build 164530 on Linux for HUB. Your game needs the same protocol to join; Steam takes care of updating it.
Is HUB online, and how reliable is it?
Currently offline, HUB was last seen 40 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is HUB located?
No region is published by HUB. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 157.85.95.91:23262.
Getting in
How do I join HUB?
To connect directly, open Rust's console with F1 and type client.connect 157.85.95.91:23262; or press Launch Rust on this page and Steam opens Rust and joins for you.