Rust PopulationField survey · Rust servers
Observing 67,607 players 11,711 servers 3,578 with someone on 108 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,473habitat unknownfirst seen 22 Sep 2026

Justin+mctester's Rust

Offline 158.120.182.9:28015 checked 35d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,473
top 67%
Last wipe
35d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 19:50 UTC35d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Justin+mctester's Rust rank against other Rust servers?

The last seven days of player hours place Justin+mctester's Rust at #15,473, within the top 67% of all ranked servers.

How busy is Justin+mctester's Rust?

We have no live count for Justin+mctester's Rust right now. It was last seen 35 days 12 hours ago.

Lists and tags

What do the server tags on Justin+mctester's Rust mean?

What the game's server browser reads from Justin+mctester's Rust is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Justin+mctester's Rust?

On Rust Population, Justin+mctester's Rust is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Justin+mctester's Rust?

Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.

What is the wipe schedule on Justin+mctester's Rust?

Its rhythm cannot be told yet: too few of Justin+mctester's Rust's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 35 days 20 hours ago the current world was made.

Settings

Which map does Justin+mctester's Rust run?

Justin+mctester's Rust uses a map the game generates: procedural.

What are the rules and settings on Justin+mctester's Rust?

The name tells you nothing about gather rates: Justin+mctester's Rust states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Justin+mctester's Rust run?

Rust network protocol 2633 and build 165217 on Windows is what Justin+mctester's Rust uses. Steam updates your game automatically, but you need the same protocol to join.

Is Justin+mctester's Rust online, and how reliable is it?

We last saw Justin+mctester's Rust 35 days 12 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 22 September 2026, Rust Population saw it for the first time.

Where is Justin+mctester's Rust located?

Nothing published by Justin+mctester's Rust states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 158.120.182.9:28015.

How to join

How do I join Justin+mctester's Rust?

Either enter client.connect 158.120.182.9:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs165217
Build The game build is 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.