Justin+mctester's Rust
Offline 158.120.182.9:28015 checked 35d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 19:50 UTC35d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Justin+mctester's Rust rank against other Rust servers?
The last seven days of player hours place Justin+mctester's Rust at #15,473, within the top 67% of all ranked servers.
How busy is Justin+mctester's Rust?
We have no live count for Justin+mctester's Rust right now. It was last seen 35 days 12 hours ago.
Lists and tags
What do the server tags on Justin+mctester's Rust mean?
What the game's server browser reads from Justin+mctester's Rust is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Justin+mctester's Rust?
On Rust Population, Justin+mctester's Rust is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Justin+mctester's Rust?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Justin+mctester's Rust?
Its rhythm cannot be told yet: too few of Justin+mctester's Rust's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 35 days 20 hours ago the current world was made.
Settings
Which map does Justin+mctester's Rust run?
Justin+mctester's Rust uses a map the game generates: procedural.
What are the rules and settings on Justin+mctester's Rust?
The name tells you nothing about gather rates: Justin+mctester's Rust states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Justin+mctester's Rust run?
Rust network protocol 2633 and build 165217 on Windows is what Justin+mctester's Rust uses. Steam updates your game automatically, but you need the same protocol to join.
Is Justin+mctester's Rust online, and how reliable is it?
We last saw Justin+mctester's Rust 35 days 12 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 22 September 2026, Rust Population saw it for the first time.
Where is Justin+mctester's Rust located?
Nothing published by Justin+mctester's Rust states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 158.120.182.9:28015.
How to join
How do I join Justin+mctester's Rust?
Either enter client.connect 158.120.182.9:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.