Testing server - No joining
Online 158.174.26.133:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 08:02 UTC15d ago | 0 | – | running | 0 |
| Mon 12 Oct, 01:27 UTC16d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Testing server - No joining rank against other Rust servers?
The last seven days of player hours place Testing server - No joining at #15,411, within the top 69% of all ranked servers.
How busy is Testing server - No joining?
The count reads 0 players on Testing server - No joining, which has 10 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on Testing server - No joining mean?
What the game's server browser reads from Testing server - No joining is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Testing server - No joining?
On Rust Population, Testing server - No joining is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Testing server - No joining?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Testing server - No joining?
The record holds too few of Testing server - No joining's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 15 days 18 hours ago.
Map and rules
Which map does Testing server - No joining run?
A procedural map, generated by the game, is in use on Testing server - No joining.
What are the rules and settings on Testing server - No joining?
Nothing in Testing server - No joining's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Testing server - No joining run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Testing server - No joining. The protocol must match for you to join, and Steam updates it for you.
Is Testing server - No joining online, and how reliable is it?
You will find Testing server - No joining online now. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Testing server - No joining located?
A region is not published by Testing server - No joining. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 158.174.26.133:28015.
How to join
How do I join Testing server - No joining?
Open the console with F1 in Rust and enter client.connect 158.174.26.133:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.