Rust PopulationField survey · Rust servers
Observing 32,314 players 11,621 servers 2,788 with someone on 69 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,604SAfirst seen 3 Oct 2026

[Octagrama] Latam X2 | TEAM 8

Online SA 159.112.138.116:28081 checked 9m ago

2x weekly wipes vanillamoddedoxide

Measurements

Players now
0/ 150
0% full
7-day average
0
peak 3
Rank
#4,604
top 21% · #138 in SA
Last wipe
20d ago
weekly schedule
Next wipe
2h
Thu 29 Oct, 07:43 UTC
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 21% of all ranked servers, top 58% in SA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 07:43 UTC, in 2h. Its weekly schedule tag · low confidence

4
wipe-day peak
players, last three wipes

Coming wipes

2h
Thu 29 Oct, 07:43 UTC
7d 14h
Thu 5 Nov, 19:00 UTC
FW
14d 2h
Thu 12 Nov, 07:43 UTC
21d 2h
Thu 19 Nov, 07:43 UTC
28d 2h
Thu 26 Nov, 07:43 UTC
35d 14h
Thu 3 Dec, 19:00 UTC
FW
42d 2h
Thu 10 Dec, 07:43 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 42 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 07:43 UTC20d ago 4 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [Octagrama] Latam X2 | TEAM 8 rank against other Rust servers?

On player hours over the last seven days [Octagrama] Latam X2 | TEAM 8 is #4,604, #138 in South America, placing it in the top 21% of ranked servers.

How busy is [Octagrama] Latam X2 | TEAM 8?

[Octagrama] Latam X2 | TEAM 8 holds 0 players at the moment, out of 150 slots. We counted an average of 0 players in the past week, with 3 at the busiest. The busiest hour in the last 48 was 02:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on [Octagrama] Latam X2 | TEAM 8 mean?

What the game's server browser reads from [Octagrama] Latam X2 | TEAM 8 is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp150 (Max players): The server has 150 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe takes place; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; SA (South America): In the server browser it appears under South America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [Octagrama] Latam X2 | TEAM 8?

These Rust Population lists include [Octagrama] Latam X2 | TEAM 8: 2x Rust servers: the live count and Modded Rust servers, counted. Filter the server list by Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x and it will show up.

Wipe schedule

What does wipe day look like on [Octagrama] Latam X2 | TEAM 8?

Averaged over recent wipes, 4 players were counted at the busiest point. 42 hours after the latest wipe the crowd peaked.

What is the wipe schedule on [Octagrama] Latam X2 | TEAM 8?

Its tag sets the prediction: too few of [Octagrama] Latam X2 | TEAM 8's wipes are on record to confirm the schedule. A wipe is due on Thursday 29 October at 07:43 UTC, the next one. 20 days 21 hours ago the current world was made. The tags state a weekly wipe schedule.

Settings

Which map does [Octagrama] Latam X2 | TEAM 8 run?

The map on [Octagrama] Latam X2 | TEAM 8 is procedural, made by the game at size 3,000 from seed 1487986367. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [Octagrama] Latam X2 | TEAM 8?

[Octagrama] Latam X2 | TEAM 8 advertises a 2x gather rate in its title. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [Octagrama] Latam X2 | TEAM 8 run?

On Linux, [Octagrama] Latam X2 | TEAM 8 runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does [Octagrama] Latam X2 | TEAM 8 run smoothly?

In the last 48 hours, it averaged 173 server fps, with a low of 115. The entity count reached 51,662: buildings, deployables and all other objects. The highest memory usage was 2,906 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [Octagrama] Latam X2 | TEAM 8 online, and how reliable is it?

[Octagrama] Latam X2 | TEAM 8 is up and running at the moment. Judging by the uptime it reports, the last restart was about 11 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 3 October 2026.

Where is [Octagrama] Latam X2 | TEAM 8 located?

With its SA tag, [Octagrama] Latam X2 | TEAM 8 places itself in South America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 159.112.138.116:28081 is where it lives.

How to join

How do I join [Octagrama] Latam X2 | TEAM 8?

Either enter client.connect 159.112.138.116:28081 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://www.gamehost.cl/.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,^v,SA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp150
Max players The server has 150 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

SA
South America In the server browser it appears under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.