Corrupted Wilds
Online 159.196.193.162:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 04:59 UTC18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Corrupted Wilds rank against other Rust servers?
The last seven days of player hours place Corrupted Wilds at #15,351, within the top 69% of all ranked servers.
How busy is Corrupted Wilds?
The count reads 0 players on Corrupted Wilds, which has 50 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Corrupted Wilds mean?
What the game's server browser reads from Corrupted Wilds is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Corrupted Wilds?
Corrupted Wilds appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Corrupted Wilds?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on Corrupted Wilds?
Too few wipes are on record for Corrupted Wilds to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 18 days ago the current world was made.
Settings
Which map does Corrupted Wilds run?
The map on Corrupted Wilds is procedural, made by the game at size 4,500 from seed 110122. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Corrupted Wilds?
No gather rate appears in the name of Corrupted Wilds. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Corrupted Wilds run?
On Windows, Corrupted Wilds runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam updates it for you.
Does Corrupted Wilds run smoothly?
It ran at 91 server fps on average over the last 48 hours, and never went below 77. The entity count reached 116,087: buildings, deployables and all other objects. Up to 6,025 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Corrupted Wilds online, and how reliable is it?
Corrupted Wilds is up and running at the moment. The uptime it reports suggests a restart roughly 17 days 22 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 19 September 2026.
Where is Corrupted Wilds located?
Nothing published by Corrupted Wilds states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 159.196.193.162:28015 is where it lives.
Getting in
How do I join Corrupted Wilds?
Open the console with F1 in Rust and enter client.connect 159.196.193.162:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.