Rust PopulationField survey · Rust servers
Observing 63,580 players 11,733 servers 3,313 with someone on 197 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,898habitat unknownfirst seen 13 Sep 2026

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked

Online 159.196.30.227:20036 checked 10m ago

1000x

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#4,898
top 22%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.511.5201:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:16 UTC12d ago 2 – running 0
Thu 1 Oct, 20:52 UTC FW28d ago 2 halved by day 5 15.8 days 0
Fri 18 Sep, 08:40 UTC41d ago 3 halved by day 2 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked rank against other Rust servers?

The last seven days of player hours place [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked at #4,898, within the top 22% of all ranked servers.

How busy is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

Of its 100 slots, [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2. Look at the last 48 hours and 17:00 UTC stands out: it averaged 2 players.

Lists and tags

What do the server tags on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked mean?

The game's server browser reads the tags [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

On Rust Population, [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked is filed under these lists: Rust servers with more than 10x gather, Oceania Rust servers, counted and Community servers, field-listed. These are the filters it appears under when you browse the list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Wipe schedule

What does wipe day look like on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

Across its recent wipes the busiest crowds averaged 2 players. 26 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 3.5 when it did not hold.

What is the wipe schedule on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

No next wipe can be predicted for [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 12 days 7 hours ago.

Map and rules

Which map does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked run?

The map on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked is procedural, made by the game at size 3,500 from seed 901796074. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

You gather at 1000x on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, to judge by the name. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked run?

On Windows, [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked run smoothly?

The last 48 hours saw an average of 81 server fps, with 19 as the lowest. Up to 72,548 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,813 MB. Players feel lag when fps is low and the entity count climbs.

Is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked online, and how reliable is it?

You will find [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked online now. The uptime it reports suggests a restart roughly 5 days 14 hours ago. It was up 85% of the time over the last 7 full days, 143 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked located?

Nothing in the tags says where [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked is, but its name points to Oceania. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 159.196.30.227:20036.

Getting in

How do I join [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

Open the console with F1 in Rust and enter client.connect 159.196.30.227:20036. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://www.tearbeargaming.com.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.