Rust @ rust.localdomain
Online 159.196.81.190:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:50 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust @ rust.localdomain rank against other Rust servers?
The last seven days of player hours place Rust @ rust.localdomain at #15,310, within the top 69% of all ranked servers.
How busy is Rust @ rust.localdomain?
Rust @ rust.localdomain holds 0 players at the moment, out of 50 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Rust @ rust.localdomain mean?
The game's server browser reads the tags Rust @ rust.localdomain publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust @ rust.localdomain?
These Rust Population lists include Rust @ rust.localdomain: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Rust @ rust.localdomain?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Rust @ rust.localdomain?
Too few wipes are on record for Rust @ rust.localdomain to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days ago.
Map and rules
Which map does Rust @ rust.localdomain run?
A procedural map, generated by the game, is in use on Rust @ rust.localdomain.
What are the rules and settings on Rust @ rust.localdomain?
Nothing in Rust @ rust.localdomain's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Rust @ rust.localdomain run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Rust @ rust.localdomain. Steam updates your game automatically, but you need the same protocol to join.
Is Rust @ rust.localdomain online, and how reliable is it?
Rust @ rust.localdomain is up and running at the moment. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 14 September 2026, Rust Population saw it for the first time.
Where is Rust @ rust.localdomain located?
A region is not published by Rust @ rust.localdomain. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 159.196.81.190:28015.
Getting in
How do I join Rust @ rust.localdomain?
To connect directly, open Rust's console with F1 and type client.connect 159.196.81.190:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.