Rust PopulationField survey · Rust servers
Observing 40,773 players 11,615 servers 3,012 with someone on 86 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,412habitat unknownfirst seen 16 Sep 2026

ShibaLabs 100x - Outbreak | S/D/T | Weekly

Offline 159.2.92.90:28090 checked 1d ago

100x moddedoxide

Measurements

Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,412
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123408:0010:0013:0015:0018:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 20:26 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does ShibaLabs 100x - Outbreak | S/D/T | Weekly rank against other Rust servers?

Over the past week it ranks #15,412 for player hours, which puts ShibaLabs 100x - Outbreak | S/D/T | Weekly in the top 69% of all ranked servers.

How busy is ShibaLabs 100x - Outbreak | S/D/T | Weekly?

ShibaLabs 100x - Outbreak | S/D/T | Weekly is offline at this count; we last saw it 35 hours ago. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on ShibaLabs 100x - Outbreak | S/D/T | Weekly mean?

The game's server browser reads the tags ShibaLabs 100x - Outbreak | S/D/T | Weekly publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): 8 per team is the default limit; v2627 (Protocol): To join, your game must match protocol 2627; cs153858 (Build): The game build is 153858; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include ShibaLabs 100x - Outbreak | S/D/T | Weekly?

ShibaLabs 100x - Outbreak | S/D/T | Weekly appears among the Rust Population lists that follow: Rust servers with more than 10x gather and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Wipe schedule

What does wipe day look like on ShibaLabs 100x - Outbreak | S/D/T | Weekly?

The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on ShibaLabs 100x - Outbreak | S/D/T | Weekly?

The record holds too few of ShibaLabs 100x - Outbreak | S/D/T | Weekly's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 8 days 11 hours ago, that is how long the current world has stood.

Map and rules

Which map does ShibaLabs 100x - Outbreak | S/D/T | Weekly run?

The map on ShibaLabs 100x - Outbreak | S/D/T | Weekly is procedural, made by the game.

What are the rules and settings on ShibaLabs 100x - Outbreak | S/D/T | Weekly?

The name says it: gathering is multiplied 100x on ShibaLabs 100x - Outbreak | S/D/T | Weekly. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does ShibaLabs 100x - Outbreak | S/D/T | Weekly run?

The setup is Rust network protocol 2627 and build 153858 on Linux for ShibaLabs 100x - Outbreak | S/D/T | Weekly. Your game needs the same protocol to join; Steam takes care of updating it.

Is ShibaLabs 100x - Outbreak | S/D/T | Weekly online, and how reliable is it?

Offline at the moment, ShibaLabs 100x - Outbreak | S/D/T | Weekly was last seen 35 hours ago. It was up 84% of the time over the last 7 full days, 141 out of 168 hours. On 16 September 2026, Rust Population saw it for the first time.

Where is ShibaLabs 100x - Outbreak | S/D/T | Weekly located?

No region is published by ShibaLabs 100x - Outbreak | S/D/T | Weekly. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 159.2.92.90:28090.

How to join

How do I join ShibaLabs 100x - Outbreak | S/D/T | Weekly?

Either enter client.connect 159.2.92.90:28090 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2627,gmrust,cs153858,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players You can join up to 500 slots.
ts8
Group limit 8 per team is the default limit.
v2627
Protocol To join, your game must match protocol 2627.
cs153858
Build The game build is 153858.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.