Rust PopulationField survey · Rust servers
Observing 71,386 players 11,795 servers 3,684 with someone on 118 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,945habitat unknownfirst seen 19 Oct 2026

nameserver

Offline 159.224.231.48:28015 checked 11h ago

Measurements

Players now
1/ 15
= 1 player
7% full
7-day average
1
peak 1
Rank
#6,945
top 31%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75101:0003:0004:0006:0007:0009:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 07:25 UTC2d ago 1 – running 1
Wed 21 Oct, 02:22 UTC7d ago 0 – 5.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does nameserver rank against other Rust servers?

The last seven days of player hours place nameserver at #6,945, within the top 31% of all ranked servers.

How busy is nameserver?

We have no live count for nameserver right now. It was last seen 11 hours ago. Seven days of counting give an average of 1 players and a peak of 1. In the last 48 hours the peak hour came at 02:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on nameserver mean?

These are the tags nameserver publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include nameserver?

nameserver appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe schedule

What does wipe day look like on nameserver?

Averaged over recent wipes, 0 players were counted at the busiest point. 42 hours after the latest wipe the crowd peaked.

What is the wipe schedule on nameserver?

The record holds too few of nameserver's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 2 days 14 hours ago the current world was made.

Map and rules

Which map does nameserver run?

A procedural map, generated by the game, is in use on nameserver.

What are the rules and settings on nameserver?

The name tells you nothing about gather rates: nameserver states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does nameserver run?

Rust network protocol 2635 and build 168909 on Windows is what nameserver uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is nameserver online, and how reliable is it?

We last saw nameserver 11 hours ago, and it is offline now. It was up 5% of the time over the last 7 full days, 9 out of 168 hours. On 19 October 2026, Rust Population saw it for the first time.

Where is nameserver located?

A region is not published by nameserver. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 159.224.231.48:28015.

How to join

How do I join nameserver?

Either enter client.connect 159.224.231.48:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The server has 15 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.