GRIMMZONE Test Server PVE
Offline NA 159.250.24.104:28044 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:18 UTC12d ago | 1 | – | running | 0 |
| Thu 1 Oct, 11:30 UTC27d ago | 1 | – | 15.1 days | 0 |
| Wed 30 Sep, 12:42 UTC28d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does GRIMMZONE Test Server PVE rank against other Rust servers?
Seven-day player hours put GRIMMZONE Test Server PVE at #15,102, or #1,556 in North America, inside the top 70% of all ranked servers.
How busy is GRIMMZONE Test Server PVE?
We have no live count for GRIMMZONE Test Server PVE right now. It was last seen 12 days 18 hours ago.
Lists and tags
What do the server tags on GRIMMZONE Test Server PVE mean?
These are the tags GRIMMZONE Test Server PVE publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; NA (North America): Its place in the server browser is under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include GRIMMZONE Test Server PVE?
GRIMMZONE Test Server PVE appears among the Rust Population lists that follow: Community servers, field-listed and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on GRIMMZONE Test Server PVE?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on GRIMMZONE Test Server PVE?
GRIMMZONE Test Server PVE wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 12 days 19 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does GRIMMZONE Test Server PVE run?
GRIMMZONE Test Server PVE uses a map the game generates, procedural, at size 4,000 with seed 1125583723. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on GRIMMZONE Test Server PVE?
Nothing in GRIMMZONE Test Server PVE's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does GRIMMZONE Test Server PVE run?
Rust network protocol 2634 and build 167781 on Windows is what GRIMMZONE Test Server PVE uses. Steam updates your game automatically, but you need the same protocol to join.
Is GRIMMZONE Test Server PVE online, and how reliable is it?
We last saw GRIMMZONE Test Server PVE 12 days 18 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 30 September 2026.
Where is GRIMMZONE Test Server PVE located?
With its NA tag, GRIMMZONE Test Server PVE places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. 159.250.24.104:28044 is where it lives.
How to join
How do I join GRIMMZONE Test Server PVE?
To connect directly, open Rust's console with F1 and type client.connect 159.250.24.104:28044; or press Launch Rust on this page and Steam opens Rust and joins for you.