SAC smoke test
Offline 159.250.33.110:28030 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does SAC smoke test rank against other Rust servers?
By player hours over the last seven days, SAC smoke test places at #15,413, within the top – of ranked servers.
How busy is SAC smoke test?
We have no live count for SAC smoke test right now. It was last seen 41 days 12 hours ago.
Tags
What do the server tags on SAC smoke test mean?
What the game's server browser reads from SAC smoke test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2623 (Protocol): Your game needs the same version, protocol 2623, to join; cs147942 (Build): Game build: 147942; ptrak (Networking): The standard network layer, RakNet, is in use; $rus4 (Region code): The code for this server's region is us4. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include SAC smoke test?
On Rust Population, SAC smoke test is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on SAC smoke test?
Too few wipes are on record for SAC smoke test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 41 days 12 hours ago, that is how long the current world has stood.
Map and rules
Which map does SAC smoke test run?
A procedural map, generated by the game, is in use on SAC smoke test.
What are the rules and settings on SAC smoke test?
No gather rate appears in the name of SAC smoke test. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does SAC smoke test run?
On Windows, SAC smoke test runs Rust network protocol 2623 and build 147942. Your game needs the same protocol to join; Steam takes care of updating it.
Is SAC smoke test online, and how reliable is it?
We last saw SAC smoke test 41 days 12 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 17 September 2026.
Where is SAC smoke test located?
Nothing from SAC smoke test names a region, but its region code is us4. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 159.250.33.110:28030 is where it lives.
Getting in
How do I join SAC smoke test?
To connect directly, open Rust's console with F1 and type client.connect 159.250.33.110:28030; or press Launch Rust on this page and Steam opens Rust and joins for you.