RustRearm Native Studio
Offline 159.26.112.38:28115 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustRearm Native Studio rank against other Rust servers?
The last seven days of player hours place RustRearm Native Studio at #15,724, within the top 67% of all ranked servers.
How busy is RustRearm Native Studio?
RustRearm Native Studio is offline at this count; we last saw it 31 days 11 hours ago.
Tags
What do the server tags on RustRearm Native Studio mean?
These are the tags RustRearm Native Studio publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustRearm Native Studio?
On Rust Population, RustRearm Native Studio is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on RustRearm Native Studio?
Its rhythm cannot be told yet: too few of RustRearm Native Studio's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 31 days 12 hours ago the current world was made.
Settings
Which map does RustRearm Native Studio run?
RustRearm Native Studio uses a map the game generates: procedural.
What are the rules and settings on RustRearm Native Studio?
No gather rate appears in the name of RustRearm Native Studio. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustRearm Native Studio run?
On Windows, RustRearm Native Studio runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.
Is RustRearm Native Studio online, and how reliable is it?
Offline at the moment, RustRearm Native Studio was last seen 31 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 26 September 2026.
Where is RustRearm Native Studio located?
A region is not published by RustRearm Native Studio. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 159.26.112.38:28115.
Getting in
How do I join RustRearm Native Studio?
Either enter client.connect 159.26.112.38:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.