RustServer_6319
Online 160.251.136.116:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:30 UTC27d ago | 0 | – | running | 0 |
| Sun 13 Sep, 19:14 UTC46d ago | 0 | – | 18.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer_6319 rank against other Rust servers?
By player hours over the last seven days, RustServer_6319 places at #15,289, within the top 69% of ranked servers.
How busy is RustServer_6319?
Of its 50 slots, RustServer_6319 is using 0 right now. Counted over seven days: an average of 0 players.
Tags
What do the server tags on RustServer_6319 mean?
What the game's server browser reads from RustServer_6319 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustServer_6319?
RustServer_6319 appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on RustServer_6319?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on RustServer_6319?
The record holds too few of RustServer_6319's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 5 hours ago the current world was made.
Map and rules
Which map does RustServer_6319 run?
The map on RustServer_6319 is procedural, made by the game at size 3,000 from seed 26771. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustServer_6319?
The name tells you nothing about gather rates: RustServer_6319 states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustServer_6319 run?
The setup is Rust network protocol 2634 and build 167781 on Linux for RustServer_6319. Steam updates your game automatically, but you need the same protocol to join.
Does RustServer_6319 run smoothly?
In the last 48 hours, it averaged 178 server fps, with a low of 126. Entities peaked at 43,830, including buildings, deployables and everything else. Memory use peaked at 2,460 MB. Players feel lag when fps is low and the entity count climbs.
Is RustServer_6319 online, and how reliable is it?
You will find RustServer_6319 online now. Judging by the uptime it reports, the last restart was about 8 days 8 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is RustServer_6319 located?
Nothing published by RustServer_6319 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 160.251.136.116:28015 is where it lives.
Getting in
How do I join RustServer_6319?
Open the console with F1 in Rust and enter client.connect 160.251.136.116:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.