RustServer_6971
Offline 160.251.136.130:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer_6971 rank against other Rust servers?
By player hours over the last seven days, RustServer_6971 places at #15,961, within the top 71% of ranked servers.
How busy is RustServer_6971?
At this count RustServer_6971 is offline, with its last sighting 24 days 17 hours ago.
Tags
What do the server tags on RustServer_6971 mean?
What the game's server browser reads from RustServer_6971 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustServer_6971?
These Rust Population lists include RustServer_6971: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RustServer_6971?
Too few wipes are on record for RustServer_6971 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 54 days 1 hours ago.
Map and rules
Which map does RustServer_6971 run?
The map on RustServer_6971 is procedural, made by the game at size 3,500 from seed 485551449. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustServer_6971?
Nothing in RustServer_6971's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustServer_6971 run?
On Linux, RustServer_6971 runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is RustServer_6971 online, and how reliable is it?
We last saw RustServer_6971 24 days 17 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is RustServer_6971 located?
Nothing published by RustServer_6971 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 160.251.136.130:28015 is where it lives.
How to join
How do I join RustServer_6971?
Either enter client.connect 160.251.136.130:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.