Rust PopulationField survey · Rust servers
Observing 77,467 players 11,780 servers 3,551 with someone on 241 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 13,902habitat unknownfirst seen 20 Sep 2026

RustServer_16533

Offline 160.251.139.88:28015 checked 10d ago

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak –
Rank
#13,902
top 63%
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:51 UTC17d ago 1 – running 0
Mon 12 Oct, 09:12 UTC17d ago 1 – 0.3 days 0
Fri 2 Oct, 09:15 UTC27d ago 1 held half 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RustServer_16533 rank against other Rust servers?

Over the past week it ranks #13,902 for player hours, which puts RustServer_16533 in the top 63% of all ranked servers.

How busy is RustServer_16533?

At this count RustServer_16533 is offline, with its last sighting 10 days 7 hours ago.

Tags

What do the server tags on RustServer_16533 mean?

The game's server browser reads the tags RustServer_16533 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RustServer_16533?

These Rust Population lists include RustServer_16533: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on RustServer_16533?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 1 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on RustServer_16533?

Irregular times are when RustServer_16533 wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 17 days 6 hours ago, that is how long the current world has stood.

Map and rules

Which map does RustServer_16533 run?

RustServer_16533 uses a map the game generates, procedural, at size 4,500 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on RustServer_16533?

No gather rate appears in the name of RustServer_16533. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does RustServer_16533 run?

On Linux, RustServer_16533 runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.

Is RustServer_16533 online, and how reliable is it?

We last saw RustServer_16533 10 days 7 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 20 September 2026.

Where is RustServer_16533 located?

Nothing published by RustServer_16533 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 160.251.139.88:28015.

Getting in

How do I join RustServer_16533?

To connect directly, open Rust's console with F1 and type client.connect 160.251.139.88:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players You can join up to 1 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.