RustServer_10386
Offline 160.251.141.25:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 23:53 UTC36d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustServer_10386 rank against other Rust servers?
Over the past week it ranks #15,899 for player hours, which puts RustServer_10386 in the top 70% of all ranked servers.
How busy is RustServer_10386?
At this count RustServer_10386 is offline, with its last sighting 27 days 12 hours ago.
Lists and tags
What do the server tags on RustServer_10386 mean?
The game's server browser reads the tags RustServer_10386 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustServer_10386?
On Rust Population, RustServer_10386 is filed under these lists: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on RustServer_10386?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on RustServer_10386?
Its rhythm cannot be told yet: too few of RustServer_10386's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 36 days 23 hours ago, that is how long the current world has stood.
Map and rules
Which map does RustServer_10386 run?
A procedural map of size 3,600 from seed 14171, generated by the game, is in use on RustServer_10386. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustServer_10386?
The name tells you nothing about gather rates: RustServer_10386 states none. Eight players per group is the default, and it applies here. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RustServer_10386 run?
The setup is Rust network protocol 2633 and build 163794 on Linux for RustServer_10386. Steam updates your game automatically, but you need the same protocol to join.
Is RustServer_10386 online, and how reliable is it?
We last saw RustServer_10386 27 days 12 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is RustServer_10386 located?
A region is not published by RustServer_10386. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 160.251.141.25:28015 is where it lives.
How to join
How do I join RustServer_10386?
To connect directly, open Rust's console with F1 and type client.connect 160.251.141.25:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.