Rust 1st -開発中-
Online 160.251.172.243:28115 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 02:07 UTC13h ago | – | – | running | 0 |
| Mon 26 Oct, 00:13 UTC3d ago | 1 | – | – | 0 |
| Tue 13 Oct, 00:23 UTC16d ago | 1 | halved by day 3 | 13 days | 0 |
| Sun 11 Oct, 23:56 UTC17d ago | 1 | – | 1 days | 0 |
| Fri 9 Oct, 11:10 UTC20d ago | 1 | held half | 2.5 days | 0 |
| Wed 7 Oct, 11:49 UTC22d ago | 1 | held half | 2 days | 0 |
| Tue 6 Oct, 00:02 UTC23d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust 1st -開発中- rank against other Rust servers?
The last seven days of player hours place Rust 1st -開発中- at #4,904, within the top 22% of all ranked servers.
How busy is Rust 1st -開発中-?
The count reads 0 players on Rust 1st -開発中-, which has 2 slots. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 01:00 UTC, averaging 1 players.
Tags
What do the server tags on Rust 1st -開発中- mean?
What the game's server browser reads from Rust 1st -開発中- is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rust 1st -開発中-?
Rust 1st -開発中- appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe notes
What does wipe day look like on Rust 1st -開発中-?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 75% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.
What is the wipe schedule on Rust 1st -開発中-?
Irregular times are when Rust 1st -開発中- wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 9 hours ago, that is how long the current world has stood.
Map and rules
Which map does Rust 1st -開発中- run?
Rust 1st -開発中- uses a map the game generates, procedural, at size 6,000 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on Rust 1st -開発中-?
The name tells you nothing about gather rates: Rust 1st -開発中- states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Rust 1st -開発中- run?
On Linux, Rust 1st -開発中- runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Rust 1st -開発中- run smoothly?
The last 48 hours saw an average of 222 server fps, with 170 as the lowest. Up to 4,804 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,397 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Rust 1st -開発中- online, and how reliable is it?
Right now, Rust 1st -開発中- is online. About 8 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Rust 1st -開発中- located?
Nothing in the tags says where Rust 1st -開発中- is, but its name points to Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 160.251.172.243:28115.
How to join
How do I join Rust 1st -開発中-?
To connect directly, open Rust's console with F1 and type client.connect 160.251.172.243:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.