RustServer_9798
Offline 160.251.196.110:28015 checked 5h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer_9798 rank against other Rust servers?
The last seven days of player hours place RustServer_9798 at #4,372, within the top 20% of all ranked servers.
How busy is RustServer_9798?
RustServer_9798 is offline at this count; we last saw it 5 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 4. In the last 48 hours the peak hour came at 11:00 UTC, averaging 2 players.
Lists and tags
What do the server tags on RustServer_9798 mean?
What the game's server browser reads from RustServer_9798 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustServer_9798?
RustServer_9798 appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on RustServer_9798?
Too few wipes are on record for RustServer_9798 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 7 days 7 hours ago the current world was made.
Settings
Which map does RustServer_9798 run?
The map on RustServer_9798 is procedural, made by the game at size 3,000 from seed 31094. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RustServer_9798?
The name tells you nothing about gather rates: RustServer_9798 states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustServer_9798 run?
On Linux, RustServer_9798 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does RustServer_9798 run smoothly?
It ran at 148 server fps on average over the last 48 hours, and never went below 113. Up to 49,484 entities were present, counting buildings, deployables and everything else. Memory use peaked at 1,648 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RustServer_9798 online, and how reliable is it?
Currently offline, RustServer_9798 was last seen 5 hours ago. The uptime it reports suggests a restart roughly 1 hours ago. Over the last 6 full days, 66 of 144 hours were online, or 46%. The first sighting by Rust Population was on 22 October 2026.
Where is RustServer_9798 located?
Nothing published by RustServer_9798 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 160.251.196.110:28015.
How to join
How do I join RustServer_9798?
To connect directly, open Rust's console with F1 and type client.connect 160.251.196.110:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.