Rust PopulationField survey · Rust servers
Observing 90,018 players 11,844 servers 3,736 with someone on 420 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,025habitat unknownfirst seen 13 Sep 2026

RustServer_1614

Offline 160.251.197.210:28015 checked 45d ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,025
no region published
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RustServer_1614 rank against other Rust servers?

The last seven days of player hours place RustServer_1614 at #15,025, within the top – of all ranked servers.

How busy is RustServer_1614?

RustServer_1614 is offline at this count; we last saw it 45 days 4 hours ago.

Tags

What do the server tags on RustServer_1614 mean?

These are the tags RustServer_1614 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RustServer_1614?

RustServer_1614 appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on RustServer_1614?

Its rhythm cannot be told yet: too few of RustServer_1614's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 47 days 15 hours ago.

Settings

Which map does RustServer_1614 run?

RustServer_1614 uses a map the game generates: procedural.

What are the rules and settings on RustServer_1614?

Nothing in RustServer_1614's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does RustServer_1614 run?

The setup is Rust network protocol 2633 and build 163794 on Linux for RustServer_1614. The protocol must match for you to join, and Steam updates it for you.

Is RustServer_1614 online, and how reliable is it?

Offline at the moment, RustServer_1614 was last seen 45 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.

Where is RustServer_1614 located?

A region is not published by RustServer_1614. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 160.251.197.210:28015.

Getting in

How do I join RustServer_1614?

Either enter client.connect 160.251.197.210:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs163794
Build This server runs game build 163794.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.