RustServer_1614
Offline 160.251.197.210:28015 checked 45d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer_1614 rank against other Rust servers?
The last seven days of player hours place RustServer_1614 at #15,025, within the top – of all ranked servers.
How busy is RustServer_1614?
RustServer_1614 is offline at this count; we last saw it 45 days 4 hours ago.
Tags
What do the server tags on RustServer_1614 mean?
These are the tags RustServer_1614 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustServer_1614?
RustServer_1614 appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on RustServer_1614?
Its rhythm cannot be told yet: too few of RustServer_1614's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 47 days 15 hours ago.
Settings
Which map does RustServer_1614 run?
RustServer_1614 uses a map the game generates: procedural.
What are the rules and settings on RustServer_1614?
Nothing in RustServer_1614's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RustServer_1614 run?
The setup is Rust network protocol 2633 and build 163794 on Linux for RustServer_1614. The protocol must match for you to join, and Steam updates it for you.
Is RustServer_1614 online, and how reliable is it?
Offline at the moment, RustServer_1614 was last seen 45 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is RustServer_1614 located?
A region is not published by RustServer_1614. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 160.251.197.210:28015.
Getting in
How do I join RustServer_1614?
Either enter client.connect 160.251.197.210:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.