Rust PopulationField survey · Rust servers
Observing 48,102 players 11,673 servers 3,006 with someone on 99 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,776habitat unknownfirst seen 13 Sep 2026

RustServer_27163

Online 160.251.198.26:28015 checked 9m ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#10,776
top 48%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75105:0014:0023:0008:0016:0001:00Wiped Wed 28 Oct, 05:06 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
025507510005:0014:0023:0008:0016:0001:00Wiped Wed 28 Oct, 05:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct30 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 05:06 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RustServer_27163 rank against other Rust servers?

By player hours over the last seven days, RustServer_27163 places at #10,776, within the top 48% of ranked servers.

How busy is RustServer_27163?

RustServer_27163 holds 0 players at the moment, out of 50 slots. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 06:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on RustServer_27163 mean?

What the game's server browser reads from RustServer_27163 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RustServer_27163?

RustServer_27163 appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe schedule

What is the wipe schedule on RustServer_27163?

Its rhythm cannot be told yet: too few of RustServer_27163's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 45 hours ago, that is how long the current world has stood.

Settings

Which map does RustServer_27163 run?

The map on RustServer_27163 is procedural, made by the game at size 3,500 from seed 16450. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on RustServer_27163?

The name tells you nothing about gather rates: RustServer_27163 states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does RustServer_27163 run?

The setup is Rust network protocol 2635 and build 168909 on Linux for RustServer_27163. Your game needs the same protocol to join; Steam takes care of updating it.

Does RustServer_27163 run smoothly?

It ran at 71 server fps on average over the last 48 hours, and never went below 36. Entities peaked at 69,621, including buildings, deployables and everything else. Memory use peaked at 2,273 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is RustServer_27163 online, and how reliable is it?

Right now, RustServer_27163 is online. The uptime it reports suggests a restart roughly 44 hours ago. It was up 25% of the time over the last 7 full days, 42 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is RustServer_27163 located?

A region is not published by RustServer_27163. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 160.251.198.26:28015.

How to join

How do I join RustServer_27163?

Either enter client.connect 160.251.198.26:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.