RustServer_20550
Offline 160.251.200.16:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustServer_20550 rank against other Rust servers?
The last seven days of player hours place RustServer_20550 at #16,019, within the top 69% of all ranked servers.
How busy is RustServer_20550?
RustServer_20550 is offline at this count; we last saw it 27 days 16 hours ago.
Lists and tags
What do the server tags on RustServer_20550 mean?
The game's server browser reads the tags RustServer_20550 publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustServer_20550?
RustServer_20550 appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on RustServer_20550?
Its rhythm cannot be told yet: too few of RustServer_20550's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 47 days 16 hours ago.
Map and rules
Which map does RustServer_20550 run?
RustServer_20550 uses a map the game generates, procedural, at size 3,000 with seed 9401. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RustServer_20550?
The name tells you nothing about gather rates: RustServer_20550 states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustServer_20550 run?
On Linux, RustServer_20550 runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is RustServer_20550 online, and how reliable is it?
Currently offline, RustServer_20550 was last seen 27 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is RustServer_20550 located?
A region is not published by RustServer_20550. The location a server claims is what Rust Population shows, not the place where the machine stands. 160.251.200.16:28015 is where it lives.
Getting in
How do I join RustServer_20550?
Either enter client.connect 160.251.200.16:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.