RustServer_25327
Offline 160.251.200.24:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustServer_25327 rank against other Rust servers?
Over the past week it ranks #15,958 for player hours, which puts RustServer_25327 in the top 70% of all ranked servers.
How busy is RustServer_25327?
RustServer_25327 is offline at this count; we last saw it 26 days 19 hours ago.
Lists and tags
What do the server tags on RustServer_25327 mean?
What the game's server browser reads from RustServer_25327 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^p (PvE): Players do not fight each other; the world supplies the danger. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustServer_25327?
On Rust Population, RustServer_25327 is filed under these lists: Community servers, field-listed and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RustServer_25327?
The record holds too few of RustServer_25327's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 19 hours ago, that is how long the current world has stood.
Settings
Which map does RustServer_25327 run?
RustServer_25327 uses a map the game generates: procedural.
What are the rules and settings on RustServer_25327?
The name tells you nothing about gather rates: RustServer_25327 states none. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustServer_25327 run?
Rust network protocol 2634 and build 166652 on Linux is what RustServer_25327 uses. The protocol must match for you to join, and Steam updates it for you.
Is RustServer_25327 online, and how reliable is it?
Currently offline, RustServer_25327 was last seen 26 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 3 October 2026.
Where is RustServer_25327 located?
No region is published by RustServer_25327. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 160.251.200.24:28015 is where it lives.
Getting in
How do I join RustServer_25327?
Either enter client.connect 160.251.200.24:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.