RustServer_19396
Online 160.251.202.139:28015 checked 6m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:08 UTC27d ago | 2 | – | running | 0 |
| Fri 18 Sep, 01:38 UTC42d ago | 1 | halved by day 8 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustServer_19396 rank against other Rust servers?
The last seven days of player hours place RustServer_19396 at #11,449, within the top 51% of all ranked servers.
How busy is RustServer_19396?
Of its 20 slots, RustServer_19396 is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 09:00 UTC, averaging 0 players.
Lists and tags
What do the server tags on RustServer_19396 mean?
What the game's server browser reads from RustServer_19396 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustServer_19396?
RustServer_19396 appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on RustServer_19396?
The busiest point of its recent wipes averaged 2 players. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 8 when it did not hold.
What is the wipe schedule on RustServer_19396?
Too few wipes are on record for RustServer_19396 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 21 hours ago, that is how long the current world has stood.
Map and rules
Which map does RustServer_19396 run?
The map on RustServer_19396 is procedural, made by the game at size 3,550 from seed 1495466692. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RustServer_19396?
Nothing in RustServer_19396's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RustServer_19396 run?
On Linux, RustServer_19396 runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does RustServer_19396 run smoothly?
It ran at 71 server fps on average over the last 48 hours, and never went below 50. Up to 67,598 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,905 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RustServer_19396 online, and how reliable is it?
Right now, RustServer_19396 is online. The uptime it reports suggests a restart roughly 6 days 3 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is RustServer_19396 located?
No region is published by RustServer_19396. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 160.251.202.139:28015.
Getting in
How do I join RustServer_19396?
Either enter client.connect 160.251.202.139:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.