Rust PopulationField survey · Rust servers
Observing 77,467 players 11,780 servers 3,551 with someone on 241 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,952habitat unknownfirst seen 10 Oct 2026

RustServer_4380

Online 160.251.203.118:28015 checked 15m ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#12,952
top 58%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RustServer_4380 rank against other Rust servers?

By player hours over the last seven days, RustServer_4380 places at #12,952, within the top 58% of ranked servers.

How busy is RustServer_4380?

RustServer_4380 holds 0 players at the moment, out of 50 slots. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 06:00 UTC, when an average of 0 players were on.

Tags

What do the server tags on RustServer_4380 mean?

What the game's server browser reads from RustServer_4380 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RustServer_4380?

These Rust Population lists include RustServer_4380: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on RustServer_4380?

Its rhythm cannot be told yet: too few of RustServer_4380's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 18 days 22 hours ago, that is how long the current world has stood.

Settings

Which map does RustServer_4380 run?

RustServer_4380 uses a map the game generates, procedural, at size 3,000 with seed 10219. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on RustServer_4380?

The name tells you nothing about gather rates: RustServer_4380 states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does RustServer_4380 run?

On Linux, RustServer_4380 runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does RustServer_4380 run smoothly?

In the last 48 hours, it averaged 94 server fps, with a low of 68. Up to 53,140 entities were present, counting buildings, deployables and everything else. Up to 2,567 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is RustServer_4380 online, and how reliable is it?

Right now, RustServer_4380 is online. Judging by the uptime it reports, the last restart was about 6 days 23 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 10 October 2026.

Where is RustServer_4380 located?

Nothing published by RustServer_4380 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 160.251.203.118:28015 is where it lives.

Getting in

How do I join RustServer_4380?

Open the console with F1 in Rust and enter client.connect 160.251.203.118:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.