RustServer_11472
Online 160.251.204.20:28015 checked 15m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 10:04 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer_11472 rank against other Rust servers?
The last seven days of player hours place RustServer_11472 at #15,262, within the top 69% of all ranked servers.
How busy is RustServer_11472?
The count reads 0 players on RustServer_11472, which has 50 slots. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on RustServer_11472 mean?
What the game's server browser reads from RustServer_11472 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustServer_11472?
These Rust Population lists include RustServer_11472: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on RustServer_11472?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RustServer_11472?
Too few wipes are on record for RustServer_11472 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 9 days 14 hours ago, that is how long the current world has stood.
Map and rules
Which map does RustServer_11472 run?
RustServer_11472 uses a map the game generates, procedural, at size 3,000 with seed 16650. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RustServer_11472?
No gather rate appears in the name of RustServer_11472. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RustServer_11472 run?
The setup is Rust network protocol 2635 and build 168909 on Linux for RustServer_11472. Steam updates your game automatically, but you need the same protocol to join.
Does RustServer_11472 run smoothly?
The last 48 hours saw an average of 116 server fps, with 96 as the lowest. The entity count reached 47,566: buildings, deployables and all other objects. Memory use peaked at 2,507 MB. Players feel lag when fps is low and the entity count climbs.
Is RustServer_11472 online, and how reliable is it?
Right now, RustServer_11472 is online. The uptime it reports suggests a restart roughly 7 days 1 hours ago. Over the last 7 full days, 143 of 168 hours were online, or 85%. On 13 September 2026, Rust Population saw it for the first time.
Where is RustServer_11472 located?
Nothing published by RustServer_11472 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 160.251.204.20:28015 is where it lives.
Getting in
How do I join RustServer_11472?
Open the console with F1 in Rust and enter client.connect 160.251.204.20:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.