RustServer_19896
Online 160.251.205.157:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 16:20 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustServer_19896 rank against other Rust servers?
Over the past week it ranks #5,246 for player hours, which puts RustServer_19896 in the top 24% of all ranked servers.
How busy is RustServer_19896?
RustServer_19896 holds 0 players at the moment, out of 1 slots. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 20:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on RustServer_19896 mean?
These are the tags RustServer_19896 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustServer_19896?
These Rust Population lists include RustServer_19896: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on RustServer_19896?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 1 hours into the latest wipe.
What is the wipe schedule on RustServer_19896?
Too few wipes are on record for RustServer_19896 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 10 days 2 hours ago, that is how long the current world has stood.
Settings
Which map does RustServer_19896 run?
The map on RustServer_19896 is procedural, made by the game at size 4,500 from seed 31837. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustServer_19896?
Nothing in RustServer_19896's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RustServer_19896 run?
The setup is Rust network protocol 2635 and build 168909 on Linux for RustServer_19896. Your game needs the same protocol to join; Steam takes care of updating it.
Does RustServer_19896 run smoothly?
The last 48 hours saw an average of 54 server fps, with 34 as the lowest. The entity count reached 120,289: buildings, deployables and all other objects. The highest memory usage was 3,858 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RustServer_19896 online, and how reliable is it?
You will find RustServer_19896 online now. About 27 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 19 October 2026.
Where is RustServer_19896 located?
Nothing published by RustServer_19896 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 160.251.205.157:28015.
How to join
How do I join RustServer_19896?
Either enter client.connect 160.251.205.157:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.