RustServer_3488
Online 160.251.207.4:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 01:55 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer_3488 rank against other Rust servers?
By player hours over the last seven days, RustServer_3488 places at #14,662, within the top 66% of ranked servers.
How busy is RustServer_3488?
The count reads 1 players on RustServer_3488, which has 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on RustServer_3488 mean?
The game's server browser reads the tags RustServer_3488 publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustServer_3488?
RustServer_3488 appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on RustServer_3488?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 33 hours in.
What is the wipe schedule on RustServer_3488?
Too few wipes are on record for RustServer_3488 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 9 days 9 hours ago the current world was made.
Settings
Which map does RustServer_3488 run?
The map on RustServer_3488 is procedural, made by the game at size 3,000 from seed 5578. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RustServer_3488?
Nothing in RustServer_3488's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does RustServer_3488 run?
On Linux, RustServer_3488 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does RustServer_3488 run smoothly?
It ran at 77 server fps on average over the last 48 hours, and never went below 50. Entities peaked at 45,304, including buildings, deployables and everything else. Up to 2,447 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is RustServer_3488 online, and how reliable is it?
Right now, RustServer_3488 is online. The uptime it reports suggests a restart roughly 5 days 11 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is RustServer_3488 located?
No region is published by RustServer_3488. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 160.251.207.4:28015 is where it lives.
How to join
How do I join RustServer_3488?
Open the console with F1 in Rust and enter client.connect 160.251.207.4:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.