Rust PopulationField survey · Rust servers
Observing 43,642 players 11,650 servers 2,909 with someone on 103 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,264habitat unknownfirst seen 13 Sep 2026

RustServer_20607

Online 160.251.209.182:28015 checked 8m ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,264
top 69%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 18:26 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RustServer_20607 rank against other Rust servers?

Over the past week it ranks #15,264 for player hours, which puts RustServer_20607 in the top 69% of all ranked servers.

How busy is RustServer_20607?

Of its 50 slots, RustServer_20607 is using 0 right now. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on RustServer_20607 mean?

These are the tags RustServer_20607 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RustServer_20607?

On Rust Population, RustServer_20607 is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on RustServer_20607?

Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on RustServer_20607?

Too few wipes are on record for RustServer_20607 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 10 days 9 hours ago.

Settings

Which map does RustServer_20607 run?

RustServer_20607 uses a map the game generates, procedural, at size 3,000 with seed 28026. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on RustServer_20607?

Nothing in RustServer_20607's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does RustServer_20607 run?

The setup is Rust network protocol 2635 and build 168909 on Linux for RustServer_20607. Your game needs the same protocol to join; Steam takes care of updating it.

Does RustServer_20607 run smoothly?

It ran at 129 server fps on average over the last 48 hours, and never went below 81. The entity count reached 46,905: buildings, deployables and all other objects. Memory use peaked at 2,507 MB. Players feel lag when fps is low and the entity count climbs.

Is RustServer_20607 online, and how reliable is it?

RustServer_20607 is up and running at the moment. About 6 days 4 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is RustServer_20607 located?

Nothing published by RustServer_20607 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 160.251.209.182:28015 is where it lives.

How to join

How do I join RustServer_20607?

Open the console with F1 in Rust and enter client.connect 160.251.209.182:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.