RustServer_11367
Online 160.251.210.10:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:45 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustServer_11367 rank against other Rust servers?
The last seven days of player hours place RustServer_11367 at #15,318, within the top 69% of all ranked servers.
How busy is RustServer_11367?
Of its 50 slots, RustServer_11367 is using 0 right now. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on RustServer_11367 mean?
These are the tags RustServer_11367 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustServer_11367?
RustServer_11367 appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on RustServer_11367?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on RustServer_11367?
Its rhythm cannot be told yet: too few of RustServer_11367's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 1 hours ago, that is how long the current world has stood.
Map and rules
Which map does RustServer_11367 run?
A procedural map of size 4,500 from seed 114627276, generated by the game, is in use on RustServer_11367. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RustServer_11367?
The name tells you nothing about gather rates: RustServer_11367 states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RustServer_11367 run?
The setup is Rust network protocol 2635 and build 168909 on Linux for RustServer_11367. The protocol must match for you to join, and Steam updates it for you.
Does RustServer_11367 run smoothly?
It ran at 43 server fps on average over the last 48 hours, and never went below 25. The entity count reached 116,312: buildings, deployables and all other objects. The highest memory usage was 4,497 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RustServer_11367 online, and how reliable is it?
Right now, RustServer_11367 is online. Judging by the uptime it reports, the last restart was about 6 days 13 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 2 October 2026.
Where is RustServer_11367 located?
A region is not published by RustServer_11367. The location a server claims is what Rust Population shows, not the place where the machine stands. 160.251.210.10:28015 is where it lives.
Getting in
How do I join RustServer_11367?
Either enter client.connect 160.251.210.10:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.