Rust PopulationField survey · Rust servers
Observing 63,058 players 11,725 servers 3,296 with someone on 188 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,262habitat unknownfirst seen 13 Sep 2026

RustServer_5955

Online 160.251.215.190:28015 checked 12m ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,262
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 04:19 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RustServer_5955 rank against other Rust servers?

By player hours over the last seven days, RustServer_5955 places at #15,262, within the top 69% of ranked servers.

How busy is RustServer_5955?

The count reads 0 players on RustServer_5955, which has 50 slots. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on RustServer_5955 mean?

What the game's server browser reads from RustServer_5955 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RustServer_5955?

On Rust Population, RustServer_5955 is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on RustServer_5955?

Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.

What is the wipe schedule on RustServer_5955?

Its rhythm cannot be told yet: too few of RustServer_5955's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 11 days 19 hours ago, that is how long the current world has stood.

Settings

Which map does RustServer_5955 run?

A procedural map of size 3,000 from seed 12818, generated by the game, is in use on RustServer_5955. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on RustServer_5955?

Nothing in RustServer_5955's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does RustServer_5955 run?

Rust network protocol 2634 and build 167781 on Linux is what RustServer_5955 uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does RustServer_5955 run smoothly?

It ran at 206 server fps on average over the last 48 hours, and never went below 183. Up to 47,629 entities were present, counting buildings, deployables and everything else. Up to 3,104 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is RustServer_5955 online, and how reliable is it?

Right now, RustServer_5955 is online. The uptime it reports suggests a restart roughly 11 days 17 hours ago. It was up 85% of the time over the last 7 full days, 143 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is RustServer_5955 located?

No region is published by RustServer_5955. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 160.251.215.190:28015.

How to join

How do I join RustServer_5955?

Open the console with F1 in Rust and enter client.connect 160.251.215.190:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.