RustServer_22252
Online 160.251.215.5:28015 checked 21m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustServer_22252 rank against other Rust servers?
Over the past week it ranks #15,262 for player hours, which puts RustServer_22252 in the top 69% of all ranked servers.
How busy is RustServer_22252?
RustServer_22252 holds 0 players at the moment, out of 50 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on RustServer_22252 mean?
These are the tags RustServer_22252 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustServer_22252?
RustServer_22252 appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on RustServer_22252?
Too few wipes are on record for RustServer_22252 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 11 hours ago, that is how long the current world has stood.
Settings
Which map does RustServer_22252 run?
The map on RustServer_22252 is procedural, made by the game at size 3,000 from seed 27047. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustServer_22252?
No gather rate appears in the name of RustServer_22252. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RustServer_22252 run?
The setup is Rust network protocol 2635 and build 168909 on Linux for RustServer_22252. Steam updates your game automatically, but you need the same protocol to join.
Does RustServer_22252 run smoothly?
In the last 48 hours, it averaged 88 server fps, with a low of 71. The entity count reached 49,251: buildings, deployables and all other objects. Memory use peaked at 2,428 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RustServer_22252 online, and how reliable is it?
You will find RustServer_22252 online now. About 6 days 1 hours ago, it restarted, according to its uptime. Over the last 7 full days, 143 of 168 hours were online, or 85%. On 3 October 2026, Rust Population saw it for the first time.
Where is RustServer_22252 located?
A region is not published by RustServer_22252. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 160.251.215.5:28015.
Getting in
How do I join RustServer_22252?
To connect directly, open Rust's console with F1 and type client.connect 160.251.215.5:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.