RustServer_20281
Offline 160.251.233.89:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 05:13 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer_20281 rank against other Rust servers?
The last seven days of player hours place RustServer_20281 at #15,437, within the top 69% of all ranked servers.
How busy is RustServer_20281?
RustServer_20281 is offline at this count; we last saw it 7 days 17 hours ago.
Tags
What do the server tags on RustServer_20281 mean?
The game's server browser reads the tags RustServer_20281 publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustServer_20281?
On Rust Population, RustServer_20281 is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on RustServer_20281?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on RustServer_20281?
The record holds too few of RustServer_20281's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 10 days 4 hours ago, that is how long the current world has stood.
Settings
Which map does RustServer_20281 run?
The map on RustServer_20281 is procedural, made by the game at size 5,000 from seed 1273571341. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RustServer_20281?
Nothing in RustServer_20281's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RustServer_20281 run?
On Linux, RustServer_20281 runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is RustServer_20281 online, and how reliable is it?
Offline at the moment, RustServer_20281 was last seen 7 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is RustServer_20281 located?
No region is published by RustServer_20281. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 160.251.233.89:28015.
Getting in
How do I join RustServer_20281?
Open the console with F1 in Rust and enter client.connect 160.251.233.89:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.