Rust PopulationField survey · Rust servers
Observing 98,341 players 11,847 servers 3,870 with someone on 535 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 1,561habitat unknownfirst seen 13 Sep 2026

[JP/Tokyo] Solo/Duo/Trio

Online 160.251.250.21:28015 checked 8m ago

oxide

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
4
peak 11
Rank
#1,561
top 7%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
02.557.51021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctFri 2 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 32 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:02 UTC6d ago 8 – running 1
Fri 2 Oct, 11:13 UTC27d ago 3 held half 20.9 days 0
Fri 25 Sep, 11:07 UTC34d ago 4 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [JP/Tokyo] Solo/Duo/Trio rank against other Rust servers?

The last seven days of player hours place [JP/Tokyo] Solo/Duo/Trio at #1,561, within the top 7% of all ranked servers.

How busy is [JP/Tokyo] Solo/Duo/Trio?

[JP/Tokyo] Solo/Duo/Trio holds 1 players at the moment, out of 100 slots. We counted an average of 4 players in the past week, with 11 at the busiest. Look at the last 48 hours and 15:00 UTC stands out: it averaged 9 players.

Lists and tags

What do the server tags on [JP/Tokyo] Solo/Duo/Trio mean?

These are the tags [JP/Tokyo] Solo/Duo/Trio publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [JP/Tokyo] Solo/Duo/Trio?

On Rust Population, [JP/Tokyo] Solo/Duo/Trio is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on [JP/Tokyo] Solo/Duo/Trio?

Averaged over recent wipes, 5 players were counted at the busiest point. 32 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on [JP/Tokyo] Solo/Duo/Trio?

There is no next wipe to predict: [JP/Tokyo] Solo/Duo/Trio wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 6 days 12 hours ago the current world was made.

Settings

Which map does [JP/Tokyo] Solo/Duo/Trio run?

The map on [JP/Tokyo] Solo/Duo/Trio is procedural, made by the game at size 3,500 from seed 17761776. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [JP/Tokyo] Solo/Duo/Trio?

The name tells you nothing about gather rates: [JP/Tokyo] Solo/Duo/Trio states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does [JP/Tokyo] Solo/Duo/Trio run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [JP/Tokyo] Solo/Duo/Trio. Your game needs the same protocol to join; Steam takes care of updating it.

Does [JP/Tokyo] Solo/Duo/Trio run smoothly?

In the last 48 hours, it averaged 73 server fps, with a low of 53. Entities peaked at 78,837, including buildings, deployables and everything else. The highest memory usage was 4,282 MB. Players feel lag when fps is low and the entity count climbs.

Is [JP/Tokyo] Solo/Duo/Trio online, and how reliable is it?

Right now, [JP/Tokyo] Solo/Duo/Trio is online. About 5 days 21 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is [JP/Tokyo] Solo/Duo/Trio located?

The name of [JP/Tokyo] Solo/Duo/Trio points to Asia, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. 160.251.250.21:28015 is where it lives.

Getting in

How do I join [JP/Tokyo] Solo/Duo/Trio?

To connect directly, open Rust's console with F1 and type client.connect 160.251.250.21:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/QjJSb4U6T.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.