Rust PopulationField survey · Rust servers
Observing 94,541 players 11,866 servers 3,878 with someone on 396 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,344habitat unknownfirst seen 13 Sep 2026

RustServer_2626

Online 160.251.250.29:28015 checked 12m ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 19:13 UTC20d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RustServer_2626 rank against other Rust servers?

The last seven days of player hours place RustServer_2626 at #15,344, within the top 69% of all ranked servers.

How busy is RustServer_2626?

RustServer_2626 holds 0 players at the moment, out of 50 slots. A seven-day average of 0 players was counted here.

Tags

What do the server tags on RustServer_2626 mean?

These are the tags RustServer_2626 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RustServer_2626?

These Rust Population lists include RustServer_2626: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on RustServer_2626?

The busiest point of its recent wipes averaged 3 players. Peak came 19 hours into the latest wipe.

What is the wipe schedule on RustServer_2626?

Its rhythm cannot be told yet: too few of RustServer_2626's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 20 days 20 hours ago the current world was made.

Map and rules

Which map does RustServer_2626 run?

The map on RustServer_2626 is procedural, made by the game at size 3,000 from seed 2011. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on RustServer_2626?

Nothing in RustServer_2626's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does RustServer_2626 run?

The setup is Rust network protocol 2635 and build 168909 on Linux for RustServer_2626. Steam updates your game automatically, but you need the same protocol to join.

Does RustServer_2626 run smoothly?

In the last 48 hours, it averaged 135 server fps, with a low of 101. The entity count reached 46,707: buildings, deployables and all other objects. Memory use peaked at 2,378 MB. Players feel lag when fps is low and the entity count climbs.

Is RustServer_2626 online, and how reliable is it?

Right now, RustServer_2626 is online. Judging by the uptime it reports, the last restart was about 5 days 16 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is RustServer_2626 located?

A region is not published by RustServer_2626. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 160.251.250.29:28015.

Getting in

How do I join RustServer_2626?

Open the console with F1 in Rust and enter client.connect 160.251.250.29:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.