RustServer_2626
Online 160.251.250.29:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 19:13 UTC20d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer_2626 rank against other Rust servers?
The last seven days of player hours place RustServer_2626 at #15,344, within the top 69% of all ranked servers.
How busy is RustServer_2626?
RustServer_2626 holds 0 players at the moment, out of 50 slots. A seven-day average of 0 players was counted here.
Tags
What do the server tags on RustServer_2626 mean?
These are the tags RustServer_2626 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustServer_2626?
These Rust Population lists include RustServer_2626: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on RustServer_2626?
The busiest point of its recent wipes averaged 3 players. Peak came 19 hours into the latest wipe.
What is the wipe schedule on RustServer_2626?
Its rhythm cannot be told yet: too few of RustServer_2626's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 20 days 20 hours ago the current world was made.
Map and rules
Which map does RustServer_2626 run?
The map on RustServer_2626 is procedural, made by the game at size 3,000 from seed 2011. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on RustServer_2626?
Nothing in RustServer_2626's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustServer_2626 run?
The setup is Rust network protocol 2635 and build 168909 on Linux for RustServer_2626. Steam updates your game automatically, but you need the same protocol to join.
Does RustServer_2626 run smoothly?
In the last 48 hours, it averaged 135 server fps, with a low of 101. The entity count reached 46,707: buildings, deployables and all other objects. Memory use peaked at 2,378 MB. Players feel lag when fps is low and the entity count climbs.
Is RustServer_2626 online, and how reliable is it?
Right now, RustServer_2626 is online. Judging by the uptime it reports, the last restart was about 5 days 16 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is RustServer_2626 located?
A region is not published by RustServer_2626. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 160.251.250.29:28015.
Getting in
How do I join RustServer_2626?
Open the console with F1 in Rust and enter client.connect 160.251.250.29:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.