Rust PopulationField survey · Rust servers
Observing 94,129 players 11,851 servers 3,887 with someone on 394 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,973habitat unknownfirst seen 2 Oct 2026

RustServer_14121

Offline 160.251.252.208:28015 checked 26d ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,973
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustServer_14121 rank against other Rust servers?

The last seven days of player hours place RustServer_14121 at #15,973, within the top 70% of all ranked servers.

How busy is RustServer_14121?

At this count RustServer_14121 is offline, with its last sighting 26 days 10 hours ago.

Lists and tags

What do the server tags on RustServer_14121 mean?

These are the tags RustServer_14121 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RustServer_14121?

On Rust Population, RustServer_14121 is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on RustServer_14121?

The record holds too few of RustServer_14121's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 3 hours ago.

Settings

Which map does RustServer_14121 run?

RustServer_14121 uses a map the game generates, procedural, at size 3,000 with seed 32279. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on RustServer_14121?

Nothing in RustServer_14121's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does RustServer_14121 run?

On Linux, RustServer_14121 runs Rust network protocol 2634 and build 166586. The protocol must match for you to join, and Steam updates it for you.

Is RustServer_14121 online, and how reliable is it?

Currently offline, RustServer_14121 was last seen 26 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 2 October 2026.

Where is RustServer_14121 located?

Nothing published by RustServer_14121 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 160.251.252.208:28015.

Getting in

How do I join RustServer_14121?

To connect directly, open Rust's console with F1 and type client.connect 160.251.252.208:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.