RustServer_14121
Offline 160.251.252.208:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustServer_14121 rank against other Rust servers?
The last seven days of player hours place RustServer_14121 at #15,973, within the top 70% of all ranked servers.
How busy is RustServer_14121?
At this count RustServer_14121 is offline, with its last sighting 26 days 10 hours ago.
Lists and tags
What do the server tags on RustServer_14121 mean?
These are the tags RustServer_14121 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustServer_14121?
On Rust Population, RustServer_14121 is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on RustServer_14121?
The record holds too few of RustServer_14121's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 3 hours ago.
Settings
Which map does RustServer_14121 run?
RustServer_14121 uses a map the game generates, procedural, at size 3,000 with seed 32279. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustServer_14121?
Nothing in RustServer_14121's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RustServer_14121 run?
On Linux, RustServer_14121 runs Rust network protocol 2634 and build 166586. The protocol must match for you to join, and Steam updates it for you.
Is RustServer_14121 online, and how reliable is it?
Currently offline, RustServer_14121 was last seen 26 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 2 October 2026.
Where is RustServer_14121 located?
Nothing published by RustServer_14121 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 160.251.252.208:28015.
Getting in
How do I join RustServer_14121?
To connect directly, open Rust's console with F1 and type client.connect 160.251.252.208:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.