RustServer_11987
Online 160.251.253.229:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:25 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer_11987 rank against other Rust servers?
By player hours over the last seven days, RustServer_11987 places at #15,191, within the top 68% of ranked servers.
How busy is RustServer_11987?
The count reads 0 players on RustServer_11987, which has 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 14:00 UTC, averaging 0 players.
Lists and tags
What do the server tags on RustServer_11987 mean?
The game's server browser reads the tags RustServer_11987 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustServer_11987?
RustServer_11987 appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on RustServer_11987?
The busiest point of its recent wipes averaged 2 players. 16 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RustServer_11987?
The record holds too few of RustServer_11987's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 1 hours ago, that is how long the current world has stood.
Settings
Which map does RustServer_11987 run?
RustServer_11987 uses a map the game generates, procedural, at size 3,000 with seed 28916. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RustServer_11987?
The name tells you nothing about gather rates: RustServer_11987 states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RustServer_11987 run?
The setup is Rust network protocol 2635 and build 168909 on Linux for RustServer_11987. Steam updates your game automatically, but you need the same protocol to join.
Does RustServer_11987 run smoothly?
It ran at 134 server fps on average over the last 48 hours, and never went below 97. Up to 44,225 entities were present, counting buildings, deployables and everything else. Up to 1,810 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is RustServer_11987 online, and how reliable is it?
You will find RustServer_11987 online now. About 2 days 1 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is RustServer_11987 located?
A region is not published by RustServer_11987. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 160.251.253.229:28015.
Getting in
How do I join RustServer_11987?
Open the console with F1 in Rust and enter client.connect 160.251.253.229:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.