MyServer (TEST)
Offline 161.104.105.135:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MyServer (TEST) rank against other Rust servers?
Over the past week it ranks #10,542 for player hours, which puts MyServer (TEST) in the top 47% of all ranked servers.
How busy is MyServer (TEST)?
MyServer (TEST) is offline at this count; we last saw it 2 days 20 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Tags
What do the server tags on MyServer (TEST) mean?
These are the tags MyServer (TEST) publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): You can join up to 100 slots; ts10 (Group limit): You may team with up to 10 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include MyServer (TEST)?
These Rust Population lists include MyServer (TEST): Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on MyServer (TEST)?
Its rhythm cannot be told yet: too few of MyServer (TEST)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 3 days ago the current world was made.
Settings
What are the rules and settings on MyServer (TEST)?
No gather rate appears in the name of MyServer (TEST). The group limit is 10 players. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does MyServer (TEST) run?
Rust network protocol 2635 and build 168909 on Windows is what MyServer (TEST) uses. The protocol must match for you to join, and Steam updates it for you.
Is MyServer (TEST) online, and how reliable is it?
We last saw MyServer (TEST) 2 days 20 hours ago, and it is offline now. Over the last 2 full days, 0 of 48 hours were online, or 0%. On 26 October 2026, Rust Population saw it for the first time.
Where is MyServer (TEST) located?
A region is not published by MyServer (TEST). What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 161.104.105.135:28015.
Getting in
How do I join MyServer (TEST)?
Either enter client.connect 161.104.105.135:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.