Mystery - PL only
Online 161.97.99.147:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:57 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Mystery - PL only rank against other Rust servers?
By player hours over the last seven days, Mystery - PL only places at #6,049, within the top 27% of ranked servers.
How busy is Mystery - PL only?
Mystery - PL only holds 0 players at the moment, out of 10 slots. We counted an average of 0 players in the past week, with 2 at the busiest.
Lists and tags
What do the server tags on Mystery - PL only mean?
The game's server browser reads the tags Mystery - PL only publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Mystery - PL only?
On Rust Population, Mystery - PL only is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on Mystery - PL only?
The busiest point of its recent wipes averaged 2 players. Peak came 16 hours into the latest wipe.
What is the wipe schedule on Mystery - PL only?
Once a month Mystery - PL only wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 26 days 17 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does Mystery - PL only run?
A procedural map of size 4,000 from seed 1972780247, generated by the game, is in use on Mystery - PL only. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Mystery - PL only?
Nothing in Mystery - PL only's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Mystery - PL only run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Mystery - PL only. The protocol must match for you to join, and Steam updates it for you.
Does Mystery - PL only run smoothly?
It ran at 25 server fps on average over the last 48 hours, and never went below 4. Up to 93,190 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,448 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Mystery - PL only online, and how reliable is it?
You will find Mystery - PL only online now. Judging by the uptime it reports, the last restart was about 10 hours ago. Over the last 7 full days, 115 of 168 hours were online, or 68%. The first sighting by Rust Population was on 25 September 2026.
Where is Mystery - PL only located?
The name of Mystery - PL only points to Europe, though it publishes no region tag. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 161.97.99.147:28015.
How to join
How do I join Mystery - PL only?
To connect directly, open Rust's console with F1 and type client.connect 161.97.99.147:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.