testserver
Offline 162.19.204.31:25745 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 18:55 UTC36d ago | 4 | – | running | 1 |
| Tue 22 Sep, 10:58 UTC37d ago | 4 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does testserver rank against other Rust servers?
Over the past week it ranks #15,478 for player hours, which puts testserver in the top 70% of all ranked servers.
How busy is testserver?
testserver is offline at this count; we last saw it 36 days 5 hours ago.
Lists and tags
What do the server tags on testserver mean?
What the game's server browser reads from testserver is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts6 (Group limit): The team limit is 6; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include testserver?
On Rust Population, testserver is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on testserver?
Across its recent wipes the busiest crowds averaged 4 players. Peak came 3 hours into the latest wipe.
What is the wipe schedule on testserver?
Too few wipes are on record for testserver to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 36 days 23 hours ago.
Settings
Which map does testserver run?
testserver uses a map the game generates: procedural.
What are the rules and settings on testserver?
No gather rate appears in the name of testserver. A group may hold 6 players at most. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does testserver run?
On Linux, testserver runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.
Is testserver online, and how reliable is it?
We last saw testserver 36 days 5 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 21 September 2026.
Where is testserver located?
Nothing published by testserver states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 162.19.204.31:25745.
Getting in
How do I join testserver?
Either enter client.connect 162.19.204.31:25745 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.