Test
Offline NA · us1 162.19.95.129:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 22:45 UTC, in 5d 2h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 22:45 UTC29d ago | 2 | – | running | 0 |
| Thu 24 Sep, 09:21 UTC33d ago | 2 | held half | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test rank against other Rust servers?
Seven-day player hours put Test at #16,757, or #1,679 in North America, inside the top 70% of all ranked servers.
How busy is Test?
Test is offline at this count; we last saw it 27 days 1 hours ago.
Lists and tags
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts5 (Group limit): You may team with up to 5 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166347 (Build): Game build: 166347; ptrak (Networking): The standard network layer, RakNet, is in use; $rus1 (Region code): Region code: us1; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): Its place in the server browser is under North America; rustmaps (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs Test?
80 other servers we track publish the same warbandits.gg hostname as Test, so the same operator most likely runs the group.
Which Rust Population lists and filters include Test?
On Rust Population, Test is filed under these lists: Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Wipe notes
What does wipe day look like on Test?
Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Test?
Its tag sets the prediction: too few of Test's wipes are on record to confirm the schedule. On Sunday 1 November at 22:45 UTC its next wipe is due. The world it runs now dates from 29 days 20 hours ago. Its tags carry a wipe schedule of one wipe a week.
Settings
Which map does Test run?
A custom map of size 4,250 is in use on Test, and the map file is published, so you can download it here.
What are the rules and settings on Test?
The name tells you nothing about gather rates: Test states none. A group may hold 5 players at most. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Test run?
On Windows, Test runs Rust network protocol 2634 and build 166347. Steam updates your game automatically, but you need the same protocol to join.
Is Test online, and how reliable is it?
We last saw Test 27 days 1 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Test located?
The region code Test gives is us1, and its NA tag places it in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 162.19.95.129:28015 is where it lives.
Getting in
How do I join Test?
Either enter client.connect 162.19.95.129:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://warbandits.gg/en.