probe
Offline 162.19.95.79:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does probe rank against other Rust servers?
By player hours over the last seven days, probe places at #15,321, within the top 70% of ranked servers.
How busy is probe?
At this count probe is offline, with its last sighting 10 days 2 hours ago.
Tags
What do the server tags on probe mean?
These are the tags probe publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include probe?
On Rust Population, probe is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on probe?
The record holds too few of probe's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 10 days 2 hours ago the current world was made.
Map and rules
Which map does probe run?
A procedural map, generated by the game, is in use on probe.
What are the rules and settings on probe?
The name tells you nothing about gather rates: probe states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does probe run?
The setup is Rust network protocol 2634 and build 167781 on Linux for probe. Steam updates your game automatically, but you need the same protocol to join.
Is probe online, and how reliable is it?
Offline at the moment, probe was last seen 10 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 18 October 2026, Rust Population saw it for the first time.
Where is probe located?
No region is published by probe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 162.19.95.79:28015.
Getting in
How do I join probe?
Open the console with F1 in Rust and enter client.connect 162.19.95.79:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.