kei's Rust Server
Offline 162.222.17.13:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 12:08 UTC, in 3d 20h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 12:08 UTC17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does kei's Rust Server rank against other Rust servers?
Over the past week it ranks #15,344 for player hours, which puts kei's Rust Server in the top 69% of all ranked servers.
How busy is kei's Rust Server?
kei's Rust Server is offline at this count; we last saw it 6 days 6 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on kei's Rust Server mean?
These are the tags kei's Rust Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe takes place; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include kei's Rust Server?
These Rust Population lists include kei's Rust Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Wipe notes
What does wipe day look like on kei's Rust Server?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on kei's Rust Server?
Its tag sets the prediction: too few of kei's Rust Server's wipes are on record to confirm the schedule. A wipe is due on Monday 2 November at 12:08 UTC, the next one. 17 days 3 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Settings
Which map does kei's Rust Server run?
kei's Rust Server uses a map the game generates, procedural, at size 2,500 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on kei's Rust Server?
Nothing in kei's Rust Server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does kei's Rust Server run?
Rust network protocol 2634 and build 167584 on Linux is what kei's Rust Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is kei's Rust Server online, and how reliable is it?
We last saw kei's Rust Server 6 days 6 hours ago, and it is offline now. Over the last 7 full days, 34 of 168 hours were online, or 20%. On 13 September 2026, Rust Population saw it for the first time.
Where is kei's Rust Server located?
Nothing published by kei's Rust Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 162.222.17.13:28015.
Getting in
How do I join kei's Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 162.222.17.13:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://vibegames.com.