Local Dev Server
Offline 162.230.30.126:28015 checked 18d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local Dev Server rank against other Rust servers?
Over the past week it ranks #15,849 for player hours, which puts Local Dev Server in the top 72% of all ranked servers.
How busy is Local Dev Server?
Local Dev Server is offline at this count; we last saw it 18 days 7 hours ago.
Tags
What do the server tags on Local Dev Server mean?
The game's server browser reads the tags Local Dev Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local Dev Server?
On Rust Population, Local Dev Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Local Dev Server?
The record holds too few of Local Dev Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 20 hours ago, that is how long the current world has stood.
Map and rules
Which map does Local Dev Server run?
Local Dev Server uses a map the game generates: procedural.
What are the rules and settings on Local Dev Server?
Nothing in Local Dev Server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does Local Dev Server run?
On Windows, Local Dev Server runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but you need the same protocol to join.
Is Local Dev Server online, and how reliable is it?
Offline at the moment, Local Dev Server was last seen 18 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 1 October 2026.
Where is Local Dev Server located?
No region is published by Local Dev Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 162.230.30.126:28015.
Getting in
How do I join Local Dev Server?
To connect directly, open Rust's console with F1 and type client.connect 162.230.30.126:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.