Rust PopulationField survey · Rust servers
Observing 71,230 players 11,737 servers 3,632 with someone on 133 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,423habitat unknownfirst seen 13 Sep 2026

テストサーバー_ABC田中2テスト

Online 162.43.1.10:28015 checked 10m ago

Measurements

Players now
0/ 52
0% full
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.1 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:12 UTC26d ago 0 – running 0
Mon 14 Sep, 00:11 UTC44d ago 0 – 18.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does テストサーバー_ABC田中2テスト rank against other Rust servers?

By player hours over the last seven days, テストサーバー_ABC田中2テスト places at #15,423, within the top 69% of ranked servers.

How busy is テストサーバー_ABC田中2テスト?

テストサーバー_ABC田中2テスト holds 0 players at the moment, out of 52 slots. Counted over seven days: an average of 0 players.

Tags

What do the server tags on テストサーバー_ABC田中2テスト mean?

The game's server browser reads the tags テストサーバー_ABC田中2テスト publishes: gmrust (Game mode): The game mode is standard Rust survival; mp52 (Max players): You can join up to 52 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include テストサーバー_ABC田中2テスト?

On Rust Population, テストサーバー_ABC田中2テスト is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on テストサーバー_ABC田中2テスト?

The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on テストサーバー_ABC田中2テスト?

Its rhythm cannot be told yet: too few of テストサーバー_ABC田中2テスト's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 9 hours ago, that is how long the current world has stood.

Map and rules

Which map does テストサーバー_ABC田中2テスト run?

テストサーバー_ABC田中2テスト uses a map the game generates, procedural, at size 1,024 with seed 50000. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named CraggyIsland.

What are the rules and settings on テストサーバー_ABC田中2テスト?

No gather rate appears in the name of テストサーバー_ABC田中2テスト. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does テストサーバー_ABC田中2テスト run?

Rust network protocol 2634 and build 167781 on Linux is what テストサーバー_ABC田中2テスト uses. Steam updates your game automatically, but you need the same protocol to join.

Does テストサーバー_ABC田中2テスト run smoothly?

In the last 48 hours, it averaged 239 server fps, with a low of 224. Up to 3,048 entities were present, counting buildings, deployables and everything else. Memory use peaked at 1,096 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is テストサーバー_ABC田中2テスト online, and how reliable is it?

You will find テストサーバー_ABC田中2テスト online now. Judging by the uptime it reports, the last restart was about 11 days ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.

Where is テストサーバー_ABC田中2テスト located?

Nothing in the tags says where テストサーバー_ABC田中2テスト is, but its name points to Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 162.43.1.10:28015.

Getting in

How do I join テストサーバー_ABC田中2テスト?

To connect directly, open Rust's console with F1 and type client.connect 162.43.1.10:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp52,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp52
Max players You can join up to 52 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.